First off, while not a complaint, it was very obvious that movement speed has been increased.
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That said, there are a couple of caveats that need to be mentioned. Lighting cues like the droplets of sun at the surface of bodies of water are astounding character animations and movements are buttery smooth the setting sun glows like flame through amber all that and a million other details are more gorgeous than ever on Switch. The bold, cheery palette that inundates the screen pops like never before. 3D World‘s art direction does nothing but benefit from the increased processing power. Framerate and resolution are both greater than what was possible on Wii U. Speaking now to the specifics of 3D World and its transition to Switch, there’s no denying this is the better version of the game. What is featured here is the prime 3D Mario control setup and should be the standard moving forward. This is also thanks to the height and weight of Mario’s jumps, as well as the use of holding the X/Y buttons to initiate his run. When thinking of how Mario moves in his 2D adventures, this control scheme comes closest. It is far more difficult to misplace Mario when positioning him from platform to platform by removing the countless half steps that frequently spell doom in these sorts of games. This manner of movement might presumptively seem more constraining than true, 360 degree control, but what this scaling back does is make it much, much easier to direct Mario where the player wants him to go. Mario’s path is locked to the four cardinal and four diagonal directions. For those who missed out on 3D World the first time or never played Super Mario 3D Land on 3DS, this is the ultimate synthesis of three-dimensional and two-dimensional Mario movement. What acts as the backbone of 3D World and makes it so delightfully mesmerizing is the brilliant control scheme. Therein lies the challenge of every stage, but with a heaping variety of tasks to complete, it is an absolute joy to do so each time. Each stage has three stars to find within, as well as a stamp, and at the end players must hit the top of the flagpole. That said, anyone wanting to 100 percent complete 3D World will need to hit every stop on the map. Progression is fairly linear, although paths do branch and alternative routes appear. Similar to Playtonic’s Yooka-Laylee and the Impossible Lair, the game world here is comprised of a pseudo-3D map that the player can explore, going from stage to stage with a handful of secrets peppered throughout.
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Since the focus of rescue in this game isn’t on Peach, she’s free alongside Toad, Luigi, and later Rosalina, to join Mario in bringing down the wretched Koopa King. All right… you go do that… we’ll wait here… okay! Moving on.ģD World, in brief, sees Mario and friends fighting to free the imprisoned Sprixies, a group of fairies that Bowser is using in his latest bid for world domination.
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This review is going to focus more on the differences between the Wii U and Switch versions of the game, as well as Bowser’s Fury.
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However, revisiting 3D World after a few years, and following in the footsteps of the much-loved Super Mario Odyssey, it stands to reason that this is the direction the series needs to maintain moving into the future.įor those who didn’t play 3D World, of which there are quite a few, please check out our review of the Wii U original. While it isn’t like each style of Mario game is poles apart, there are enough differences between the two that fans have their preferences. Combing every corner and peak is essential to uncovering them all. In the case of Bowser’s Fury, the requisite Stars have been replaced with Cat Shines, of which five are hidden on each island. These playground style of Mario games (think Super Mario 64 or Super Mario Odyssey) offer players a different type of mental exercise.
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Bowser’s Fury, meanwhile, brings an open game world dotted with islands that each act as their own isolated regions to freely explore. Exploration is certainly still part of the experience, but it takes a backseat to unbridled athleticism and action. Here, Mario and company are challenged with a variety of gymnastic gauntlets where a myriad of blocks and traps and enemies are hurled at the player. 3D World is what some fans refer to as obstacle course-style challenges. Super Mario 3D World + Bowser’s Fury brings two styles of Mario game to bear.